I created the new VFX for Titan Quest Eternal Embers.
Not only it was great fun to be part of a classic like Titan Quest, but working with such an ancient game engine, presented a lot of challenges, including: engine not supporting a lot of basic particle functions, crashing 90% of the time you press "save", etc.
But overall, technical difficulties aside, it was great fun creating the VFX for the new magics and skills.